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Thomas van den Heuvel
Illustrator/Concept artist
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Portfolio
Resume - CV
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3D work
Pixel art
2D work
Orb city
Adaptation Unit - EXO ECO
Concept art - "What if we kissed at the toxic waste rave?"
BLADE RUNNER 2049 - Trash mesa (study)
Key frame - A throne fit for judgement
Key frame - Sacred tree shrine
Key frame - Forest temple
Daily rations
The path that leads us
Vitea monk prayer
The first Titan - Reflection
Revisit: The promised land
Interplanetary freighter
Spaceship concept art
Flooded plains
Twin peaks
Cave level pixel art - JELLO
Ice level pixel art - JELLO
Desert level pixel art - JELLO
Water level pixel art - JELLO
"The Lemurs den" level pixel art - JELLO
Concept (pixel) art - JELLO
Additional work - JELLO
Cyberpunk Noodle bar - Unreal engine scene
Elite dangerous SRV - based on official concept art
Unreal forest - Quixel megascan scene
Cyberpunk city - Unity project
Environment assets - Unity assets
Enchanted monk statue - Unity character creation
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